top of page

Smushie Time ChangeLog Build 2.1 (3/2/25) Major improvements- `Added a scoring system! `Finished weapon reach(weapons are more accurate now) Minor improvements ad fixed `Lowered Smushie stats about 10-25% `Waves are spawning less until wave 5 `Lowered chance of black Smushie spawning `Starting weapons/consumables back as intended `Fixed bug while consuming items particles would not get destroyed `Clamped player's health value so as not to get a negative value `Disabled movement on death `Tweaks to AI movement- attempt to make their melee attacks more accurate `Fixed bug with interaction system `Tweaked item values (reduced for fun!) `Yippees will now be pulled toward the player(spend less time collecting more time smushing) Known bugs `Bow animation abuse causes other anims to not work properly ( eating, swinging a weapon, etc.) Currently in the works `Started day and night system(still in progress) `Player rotate in place along with other anim updates `Pause menu `smushies accuracy and other AI improvments `Trader will have new items in shop every wave (instead of every day) `Aiming regular swing attacks toward mouse direction Upcoming ideas `Reworking the main level `Work on main menu (adding a high score and more) `Work on equipment system adding clothing and customizable items `Adding a player and trader mesh

bottom of page